TSGL/TSAL
Author
Ryan Vreeke
Date Published

🌟 Overview
The TSGL/TSAL project involved maintaining and updating the Thread Safe Graphics Library (TSGL) and Thread Safe Audio Library (TSAL) for a Calvin University Researcher Position. I had to dive deep and learn the entire codebase in an effective and efficient way, gaining a thorough understanding of the libraries. This allowed me to work with various technologies fully, from C++ to Bash scripting, and develop a strong grasp of how each piece fit into the project. A significant portion of the work also involved debugging, where I had to make use of my individual time to identify and resolve issues. The project focused on ensuring the libraries remained reliable, efficient, and compatible across multiple platforms, enabling researchers to work seamlessly with graphics and audio applications.
💪 Work I Did on the Project
• While maintaining the Thread Safe Graphics Library (TSGL) and Thread Safe Audio Library (TSAL), I dove deep into the C++ codebase, ensuring efficient functionality and performing necessary updates, which resulted in improved performance and fewer issues for users.
• Faced with inefficient installation processes, I developed a streamlined installation package, which automated the setup and significantly reduced installation time for users.
• In order to keep the project accessible to future developers and users, I regularly updated and maintained the project documentation using Markdown, ensuring it was accurate, comprehensive, and easy to understand.
• When installation issues arose due to outdated scripts, I updated and maintained Bash install scripts for multiple platforms, ensuring compatibility and reducing setup issues across Windows, Mac, and Linux systems.
🛠Technologies Used
C++ | Core programming language for implementing project logic
Bash | Used for installation, setup tasks, and other shell scripting automation
Packages | Used for installing the project along with all required dependencies
Markdown | Used for creating project documentation and README files
💻 GitHub Repository
Check out the source code for the project:
TSGLRepository